niedziela, 12 sierpnia 2018

From drawing to programming 2

O projekcie
The project will consist of:
- posting descriptions of activities related to introducing programming and creating photo galleries from lessons,
- using (checking) in own work selected activities posted by other partners and creating photo galleries from the lessons.

CELE
Goals (children):
- developing information technology interests,
- improving the use of computer, tablet, robot, etc.,
- consolidation of IT concepts,
- developing logical and critical thinking while searching, selecting, organizing and evaluating information,
- improving problem-solving and decision-making skills,
- engaging in cooperation,
- stimulating creative activity,
- using IT knowledge in everyday life.

Goals (teachers):
- development of competences (knowledge, skills) in programming,
- mutual support in introducing learning programming in working with children.,br>
POSTĘP DZIAŁAŃ
Detailed activity plan:
1) exchange ideas and develop a project,
2) posting descriptions of activities related to programming and programming and creating photo galleries from lessons - for the transparency of the project in particular months we try to present activities related to the use of designated tools:
- September: CodeMonkey, LightBot
- October: CodeOrg
- November: Tynker
- December: Scratch
- January: Minecraft
- February: Codeable, Daisy Dinosaur
- March: Cody Roby
- April: Foos
- May: RunMarco
3) using (checking) in one's own work selected activities by other partners and creating photo galleries from the lessons,
4) preparation of project evaluation.

SPODZIEWANE REZULTATY
Materials posted on TwinSpace and on the project website.
Creating an programming story book.
.... .

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padlet - link

Zrobione przy pomocy aplikacji Padlet


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